Falling at 150 mph without a parachute
has never been so much fun!
It is the year 3050 A.D. Mankind has laid
waste to the once beautiful planet called Earth and is forced to sneek
accomodation elsewhere. Huge, sky-bound cities now dominate and environmentally
controlled stratosphere. The increase in city population has also led
to an increase in crime. Gangster syndicates are taking over and are forming
a dark new order. There is only one hope for justice - an elite core of
uncorruptible law enforcers to protect and to serve. They are our only
hope. They are our only future...
You are Commander Alexander Menon of the
Drop Corps. At your disposal is a state-of-the-art defense suit, equipped
with parallel lasers, grenades, airbrakes and anti-grav boots; it is all
you have to keep the peace.
Scared? Who wouldn't be...
Features:
A distinctly original and exhilirating
new style of gameplay -
spin and shoot in 360 degrees while freefalling through space
15 gut-wrenching levels plus four helpful
training levels
Cool futuristic weaponry and gadgets
A variety of unique and wicked enemies
Multiple difficulty settings
TAKS
brings us its first title for NUON, FreeFall 3050 A.D. This game sees
you as Alexander Menon, a Commander of the Drop Corps out to save the
skies for the well being of mankind - and there's really no other game
like it. You start the game off by dropping out into a thunderous cloud-filled
sky as you make your way to the city. Along the way you use grenades,
homing missiles, shields and a variety of other special weapons to take
out the bad guys and save the joydivers. This game is not for the squeamish.
The somewhat complex control scheme (which works great once you get the
hang of it) is enough to turn casual gamers off, while the difficulty
even on the normal setting will challenge even the most harcore gaming
freaks. But this isn't all bad, considering there are only 4 missions
(with 15 levels in total) - you wouldn't want to blow through this game
in one evening, would you? There are also 4 helpful training missions
to let you come to grips with the controls and objectives of the game;
something that was definitely useful when getting started out.
Each mission consists of four parts (except
for Mission 4, in which parts 1 and 2 are combined for continuity). A
Skyfall, which has you up in the air falling towards a city, a Cyber City,
which (obviously) sees you falling through a tunnelized (is that a word?)
sky city, a Gateway that has plasma walls and other obstacles to avoid,
and the dreaded Endzones. The Endzones consist of thermal currents of
differing intensities which you must navigate in order to make it to the
landing pad at the end. These can get brutally hard as you have very little
oxygen, and have to be *very* careful with your health and shields in
order to make it to the end successfully. The kicker is that you don't
get a level password until the end of the EndZone, so if you bite the
big one here, you'll have to start over at the SkyFall. A mid-level password
on an Easy or even the Normal difficulties would have served to make this
game more player-friendly.
This game has some killer FMV. The first of its kind on NUON, the mid-game
DVD-resolution FMV sets the missions up nicely, while the lengthy opening
sequence sets up the storyline for the game. The in-game graphics could
be better, some anti-aliasing or filtering would do the slightly-jaggy
graphics nicely (apparently this shouldn't be a problem in future games,
due to an updated SDK), but overall things look decent. There's plenty
of color but some of the missions just seem sparce - some more landscape
and atmosphere would have been nice. The characters design is pretty good
(I like the one guy with the huge lightning gun the best), and the missions
are definitely very ingenious and nicely diversified. I won't give anything
away, but there's no lack of new and interesting things to do on each
level.
Some excellent techno-rave tunes thump along as you plummet through the
skies and fit the game perfectly. We're talking near-T3K goodness here,
I caught myself tapping my toes along once or twice (when the action wasn't
too intense) which is a rarity for most video game music. Lightning crashes,
baddies yell "Yahoo!" and buzzers and alarms go off, all very fittingly,
to accompany the action. Some of the samples are semi-cheesy but for the
most part they're well-done.
It's a rare occasion to have a completely
original game concept these days. FreeFall is not an updated classic,
it's not a FPS, RTS or RPG. It's straight-up action that is unrelenting.
An amazingly fun game despite the fact that most will be turned off by
it's difficult play. But, those that stick with it will find a rewarding
and satisfying experience that, when conquered, will remind you why you
play video games.
Graphics - 6.5
Cool characters, quality FMV and colorful
surroundings, but lacks that extra polish.
Sound/Music – 9
Rocking techno that suits this game perfectly.
Control – 7.5
Difficult to learn, but once you get the hang
of it you'll feel like you can do anything.
Fun Factor – 8
An Easy setting would make the game accessible
to all, but is great for the Hardcore as it stands.